Search Issue Tracker
Duplicate
Votes
0
Found in
2019.4
2020.2.7f1
2020.3
2021.1
2021.2
Issue ID
1336084
Regression
No
UGUI unresponsive when interacting on secondary display
Reproduction steps:
1. Open user attached Project
2. Build and Run
3. Try to interact with the UGUI on the 2nd display
Expected result: The UGUI is responsive
Actual result: The UGUI is unresponsive
Reproducible with: 2019.4.28f1, 2020.3.12f1, 2021.1.11f1, 2021.2.0a20
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
This is a duplicate of issue #1315870