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Votes
0
Found in
4.6.0b10
Issue ID
615678
Regression
No
uGUI object and Sprite Renderer rendering order is wrong
This is related to how canvas rendering works. For each canvas we basically generate one 'batch'. In the example you have sent there is a sprite renderer under a canvas. Currently this does not go through canvas rendering and as such will be either infront or behind depending on the canvas z / sprite z.
What we will do is expose the sorting layer on the canvas, but it's not a good solution for sprites ON a canvas... more for sorting canvases you may have in a 2d game.
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