Search Issue Tracker
Fixed in 2020.2.X
Votes
1
Found in
2018.4
2019.3.1f1
2020.2
Issue ID
1253193
Regression
No
Typed text is added to the selected text when using InputField.OnValidateInput
How to reproduce:
1. Open the attached project's Scene labeled "scene"
2. Enter the Play Mode
3. In the Game View, type "100" in the TextField
4. Select the TextField text and type "3"
Expected result: TextField's text is replaced with "3"
Actual result: TextField's text is not replaced (Typed text is added to the selected text)
Reproducible with: 2018.4.23f1, 2019.4.0f1, 2020.1.0b12, 2020.2.0a14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Resolution Note (fix version 2020.2):
Fixed in Unity 2020.2.0a21