Search Issue Tracker
Fixed in 5.4.1
Votes
65
Found in
5.4.0b11
Issue ID
782232
Regression
Yes
Two independent Particle systems appear to be using the exact same seed for randomisation
How to reproduce:
1. Open attached project
2. Open scene particles.unity
3. Play the scene
- Note how the coloured particles and the black particles appear to be moving in the exact same patterns
- This happens even if the particles aren't parented/childed to each other
- The particles in both separate systems should be moving in different ways
- Reproduced in Version 5.4.0b11 (323b0238353b), Version 5.4.0b6 (2c3d6b93e789)
- Not reproducible in Version 5.3.4p1 (e89f89413a91)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visual glitches when using Handles API
- The RGBA color values are inconsistent when comparing two identical colors set in the Inspector
- Weird behaviour in TextMeshPro Link Example sample when hovering over single letters after hovering over a word
- RegisterValueChangedCallback is triggered when the Label of a TextField is changed
- Changing the Visual Element size moves it when two visual elements are close to each other
ifurkend
Jul 17, 2016 15:10
Still there in 5.4.0f1. You seriously think this is a proper Release Candidate without fixing this bug?
RadTT
Jul 11, 2016 23:47
Just ran into this after updating from 5.3 to the latest beta release. Was working fine in 5.3. Currently using 5.4.0b25
Firlefanz73
Jul 03, 2016 16:01
Still in 5.4.0b24.
Firlefanz73
Jul 03, 2016 15:07
Still in 5.4.0b23.
mantikor
Jun 22, 2016 14:01
This behaviour still occurs in 5.4.0b22 and can be quite annoying so it would be nice if it gets fixed soon!