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Won't Fix
Under Consideration for 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X
Votes
0
Found in
2022.3.12f1
2023.1.18f1
2023.2.0b15
2023.3.0a11
Issue ID
UUM-54297
Regression
Yes
[tvOS] Errors are thrown when building a Project with Apple Unity Plug-Ins
How to reproduce:
1. Open the attached Project "tvos_appleunityplugins"
2. Build the Project for tvOS
3. Observe the Console
Expected result: No errors can be seen in the Console
Actual result: The following errors can be seen in the Console:
"CopyAndEmbed expected to find an existing GUID for AppleCoreNative.framework at com.apple.unityplugin.core/Plugins/tvOS/AppleCoreNative.framework but could not be found."
"CopyAndEmbed expected to find an existing GUID for GameKitWrapper.framework at com.apple.unityplugin.gamekit/Plugins/tvOS/GameKitWrapper.framework but could not be found."
Reproducible with: 2022.2.0a3, 2022.3.12f1, 2023.1.18f1, 2023.2.0b15, 2023.3.0a11
Not reproducible with: 2021.3.31f1, 2022.2.0a2
Reproduced on:
- MacOS Editor (13.5.2, Intel)
Notes:
- The Build is still reported as successful, however, the generated tvOS Build fails to launch on a tvOS device
- Issue does not reproduce when building for iOS
Comments (1)
-
Wriggler
Jan 23, 2024 12:26
This is an issue with the plugins published by Apple, available at https://github.com/apple/unityplugins. It's still an issue when building for tvOS and macOS, but works ok for iOS. The issue is coming from AppleFrameworkUtility.cs line 154, here:
fileGuid = pbxProject.FindFileGuidByProjectPath(Path.Combine("Libraries", expectedInstallPath)); //this returns an empty string on tvOS and macOS
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Resolution Note:
The issue is not reproducible in the original environment it was discovered, as such, this issue is being closed due to lack of reproduction on our end