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Fixed in 2018.3.X
Votes
1
Found in
5.6.1f1
Issue ID
1002932
Regression
Yes
Turn off stats collection for areas hidden in Profiler window
Unity built-in profiler can add overheads what makes it harder to profile games. To reduce that overhead we can turn off samplers that are currently invisible and let user control how much overhead he has per frame.
For example:
Audio profiler can add 8-10ms to the frame, what in turn affect performance of games with heavy FixedUpdate
Suggestion:
Not to sample performance counters when particular sampler invisible in Unity Profiler
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