Search Issue Tracker
Duplicate
Votes
0
Found in
2017.1.0f1
Issue ID
926104
Regression
Yes
Translating multiple UI elements at once does not apply the same translation to all elements
To reproduce:
1. Open attached Unity project "UITranslateMultiBug.zip"
2. Open "scene01" scene
3. In the hierarchy, expand HUDCanvas and select "item1" and "item2" at once (or any other 2 or more "item" objects)
4. Move select objects by the y axis
Expected result: all of the objects selected should translate the same (see attached gif "Expected.gif)
Actual result: Selected objects translate at different speeds (see attached gif "Actual.gif")
Regression first introduced in: 2017.1.0f1
Reproduced on: 2017.1.0f1, 2017.1.0f2, 2017.2.0b1
Not reproduced on: 5.6.2f1, 2017.1.0b10,
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
This is a duplicate of issue #925765