Search Issue Tracker
Fixed in 4.5.5
Votes
0
Found in
4.5.5f1
Issue ID
641551
Regression
Yes
Transitions from Any State disappear after making changes to the controller
Transitions from Any State disappear after making changes to the controller.
Repro for this case:
1. Copy paste a state machine in the base layer
2. Open the pasted state machine and delete the state machine within it
3. Save and close the project
4. Open the project - the Any State transitions in the base layer are missing.
Regression from 4.1.5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
Add comment