Search Issue Tracker
Fixed in 5.5.0
Votes
2
Found in
5.4.0
Issue ID
743008
Regression
No
Adjusting Transform values of multiple Canvas child objects that are far out of Canvas bounds leak memory
Reproduction steps:
1. Open the "UISlowDownTest.zip" project.
2. Open the "TestScene" scene
3. Play the scene
4. Hold UP arrow for a couple of seconds
-The Editor freezes and memory starts increasing
Expected result: Objects in the canvas can be transformed without editor freezing
Actual result: Objects being transformed in the canvas freezes it
Note: Just before the freeze profiler shows a spike in Canvas.RenderOverlays.Waitingforjob
Reproduced on: 5.5.0b5, 5.4.1p2, 5.3.6p4, 5.2.5f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment