Search Issue Tracker
Fixed
Fixed in 2022.3.61f1, 6000.0.43f1, 6000.1.0b10, 6000.2.0a7
Votes
3
Found in
2022.3.59f1
6000.0.41f1
6000.1.0b7
6000.2.0a4
Issue ID
UUM-97348
Regression
Yes
[TMP] Italic text not displayed when applying lower case font style
Steps to reproduce:
- Add a TMP text object to scene
- Set the font style to italic and lower case
Actual results:
Some or all of the text is not in italic
Expected results:
All text should be italic
Reproducible with versions: 6.1, 6.2
Not reproducible with versions: 6.0
Tested on (OS): Mac
Notes:
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 6000.2.0a7):
Fix for recently uncovered issues related to character caching which can occur when multiple text objects are present in a scene when fallback font assets are used in conjunction with font styles (ie. bold, italic, etc.).
Resolution Note (fix version 2022.3.61f1):
Fix landed in 3.2.0-pre.12