Search Issue Tracker
Fixed in 3.0.4
Votes
0
Found in [Package]
2.0.1, 2.0.0, 1.4.1, 1.4.0
Issue ID
1193045
Regression
No
[TMP] Icon overlaps in the bounded area in Preset Manager window
Icon overlaps in the bounded area in Preset Manager window
Steps to Reproduce:
1. Open attached project
2. Open Edit > Project Settings > Preset Manager
3. Inspect TextMeshPro icon in the Preset Manager Window
Expected Result: Icon should in the bounded area
Actual Result: Icon overlaps in the bounded area
Reproducible in TMP Version: 2.0.1, 2.0.0, 1.4.1, 1.4.0, 1.3.0
Working fine: 1.3.0 and earlier versions (Instead of TMP icon there is script icon)
Environment: Mac 10.14 and Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file
Resolution Note (fix version 3.0.4):
Issue is fixed