Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.3.2p3
Issue ID
771710
Regression
No
Timeout of WebRequest causes undisposable thread pool to freeze Unity Editor on exit
Reproduction steps(GIF attached):
1. Open and play attached Unity project.
2. Click on the "WebRequest" button.
[Windows]
3. "ThreadPool" goes up to a certain number(4, 29 or 49) and then stops. Wait until it stops.
4. Stop the scene and try to exit Unity editor.
5. Editor freezes.
[OSX]
3. Wait until "ThreadPool" goes up to 100 or more.
4. Stop the scene and try to exit Unity editor.
5. Editor freezes.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment