Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.3.0f1
Issue ID
976036
Regression
No
[Timeline] Changes in inline curve editor aren't applied immediately for custom tracks
Steps to reproduce:
1. Open attached “CurveEdit.zip” Unity project
2. Open “Test” scene
3. Select “Director” object in Hierarchy
4. Go to Window->Timeline Editor
5. Position timeline playhead to the middle of “LightControlClip” clip
6. Change the middle curve key value to change the light intensity
Expected results:
Changes in curve editor are applied immediately and are visible in scene
Actual results:
Changes in curve editor are not applied immediately and changes are not visible in scene
Reproduced in: 2018.1.0a7, 2017.3.0f2, 2017.2.1f1, 2017.1.2p4, 2017.1.0f3
Note: Changes are applied only after muting and unmuting track or reselecting Playable Director object in Hierarchy
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Scale Snapping with Gizmos does not work in the Scene view when Snapping and Absolute Grid Snapping are toggled off
Add comment