Search Issue Tracker

Won't Fix

Votes

0

Found in

2020.3.37f1

2021.3.6f1

2022.1.9f1

2022.2.0b1

2023.1.0a3

2023.2.0a1

2023.3.0a3

6000.0.0b11

Issue ID

UUM-9874

Regression

No

Time.deltaTime and Time.unscaledDeltaTime returns 0 when starting paused

-

Reproduction steps:
1. Open the user-attached project
2. Open “Assets/Scenes/Test,unity”
3. Click Pause and then Play
4. Observe Console logs.

Expected result: On frame 1, Time.deltaTime and Time.unscaledDeltaTime value is the same when the game is started paused or not.
Actual result: On frame 1, Time.deltaTime and Time.unscaledDeltaTime return 0.

Reproducible with: 2020.3.37f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

Reproducible on: Windows 10 Pro 21H2

Note: When clicking Play and then stopping play, on the first frame Time.deltaTime and Time.unscaledDeltatime return a value larger than 0.

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.