Search Issue Tracker
By Design
Votes
0
Found in
2021.3.44f1
2022.3.48f1
6000.0.21f1
Issue ID
UUM-82682
Regression
No
Tilemap Collider 2D does not detect collisions when the Tile textures alpha value is below a certain amount
How to reproduce:
1. Open the “Tilemap_low_alpha_breaks_collider“ project
2. Open the “SampleScene“
3. Enter the Play Mode
4. Observe the Game view
Expected result: The “this_falls_through_44_but_not_244“ GameObject does not fall through the “Tex_alpha 44“ tiles
Actual result: The “this_falls_through_44_but_not_244“ GameObject falls through the “Tex_alpha 44“ tiles
Reproducible with: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1
Reproducible on: macOS 14.6.1 (Intel), Windows 11 (Reporters)
Not reproducible on: No other environments tested
Notes:
- Does not reproduce when the texture is not a part of a tilemap (to see that move the “this_falls_through_44_but_not_244“ GameObject with WASD to collide with “normal_game_object”/”normal_game_object2”)
- According to the reporter the alpha value threshold for the collision not to be detected anymore is inconsistent
- Reproducible in the Player
-
kevinrankin374
Sep 23, 2024 17:42
Recovering From Fake Online Investment Schemes
I had been a loyal customer of a particular investment company for several months investing my funds, using their services without issue. The company suddenly closed my account and l was unable to withdraw. Desperate for a resolution I discovered Lost Recovery Masters, a special legal recovery expert intelligence group service specializing in resolving issues with unscrupulous and fake online investment companies. Lost Recovery Masters successfully recouped all my lost funds to my immense relief. I am grateful for Lost Recovery Masters, As a form of appreciation this was the best I could do for them. I highly recommend their services. If you need their assistance, contact them on
Website: (lostrecoverymasters . com)
Whatsapp +44(7-5-3-7-1-0-5-9-2-1
Support Email (Support @ lostrecoverymasters . com)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation Clip with Legacy enabled does not play when Time.timeScale is set to 0 despite Update mode set to "Unscaled time"
- Rename is enabled on subfolder empty space - "Can't rename to empty name" warning
- SamplerState Property Missing Anisotropic Filtering
- Visual glitches when using Handles API
- The RGBA color values are inconsistent when comparing two identical colors set in the Inspector
Resolution Note:
Unity has an alpha threshold for detecting a physics shape for a Sprite is at 200/255. This value was set and maintained through Unity versions to ensure consistency for projects across the Unity versions.
If you would like to have a specific physics shape, you could follow the steps in our manual page at https://docs.unity3d.com/Manual/CustomPhysicsShape.html to change them to ones that are suitable for you.