Search Issue Tracker
By Design
Votes
0
Found in
2022.2.0a18
2023.1.0a1
Issue ID
UUM-8253
Regression
Yes
The themes are not accessible when using UI Builder
Reproduction steps:
# Open the “UIBuilderBugs.zip” project
# Create and open a new UI Document
# Observe themes
Expected result: Dark Theme is part of the theme selection options
Actual result: Only the Default theme is shown
Reproduced with: 2022.2.0a9, 2022.2.0a18, 2023.1.0a1
Not reproduced with: 2020.3.36f1, 2021.3.36f1, 2022.1.8f1, 2022.2.0a8
Reproducible on: macOS 12.4 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project
Resolution Note:
Since 2022.2, we have modified the UI Builder theme dropdown to show only what makes sense with the current document's "Editor Extension Authoring" setting.
In short: if this mode is enabled, we show all themes that are available in the Editor; if disabled, we show all themes that are available at runtime.
In the default mode (Editor Extension Authoring mode is not checked), only the Default Runtime Theme is available (plus any other custom theme), so you won't see Dark or Light themes, because these don't apply at runtime.