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Won't Fix

Unknown (hidden) 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X

Votes

0

Found in

2020.3.37f1

2021.3.8f1

2022.1.12f1

2022.2.0b3

2023.1.0a4

Issue ID

UUM-11679

Regression

No

The sky is not always baked correctly when swapping the Sky type in the Environment tab

-

h1. Description

When swapping the sky type in the Environment tab of the Lighting Window, the sky does not seem to correctly update. This is particularly visible when changing the exposure of the PBSky.

See [^sky issues-1.mp4]

See also [Slack discussion|https://unity.slack.com/archives/C06TQ5M4J/p1659562475447029]
h1. Repro
# Get Unity 2023.1.0a3: multitool://revision=481802842a7e&vcs=hg
# Unzip this project: [^broken_sky_gpu_lightmapper_update-1.zip]
# Add the project to the hub
# Optional: edit the manifest.json of the project to point to your local HDRP packages from trunk
# Open the project using the Unity version downloaded at step #1
# Open "Assets\Outdoor Scene"
# Swap the Static Lighting Sky type in the Environment tab of the Lighting Window

  1. Resolution Note:

    Cannot reproduce

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