Search Issue Tracker
Third Party Issue
Votes
0
Found in
2020.3.40f1
2021.3.10f1
2022.1.17f1
2022.2.0a10
Issue ID
UUM-15449
Regression
No
The Scene view is stuttery and unresponsive when using VS 2022 debugging mode
Steps to reproduce:
1. Create a new project
2. In the Project window create a new C# script
3. Open the created C# script
4. In Visual Studio 2022 click the “Attach to Unity“ button
5. Open Unity Editor
6. In the Scene view right click and try to move around the scene
Expected result: Moving around the scene is smooth and responsive
Actual result: Scene view stutters and is unresponsive
Reproducible with: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0a10
Not reproducible with: 2022.2.0a11, 2022.2.0b7, 2023.1.0a11
Reproducible on: Windows 10
Note: Not reproducible with Rider and VS Code
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
Resolution Note:
This issue comes from Visual Studio 2022 itself and is tracked by Microsoft here: https://developercommunity.visualstudio.com/t/Framerate-drops-significantly-when-attac/10163478