Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.19.19
1.21.2
Issue ID
ADDR-3162
Regression
No
"The referenced script on this Behaviour is missing!" warnings when loading a scene using Addressables with URP
Reproduction steps:
1. Open the attached project “MissingScript_2021_3.zip”
2. Open the “Boot” Scene
3. Click Build > New Build > Default Build Script in the Addressables Groups window
4. Click Play Mode Script > Use Existing Build in the Addressables Groups window
5. Enter Play mode
Expected result: No warnings are thrown in the Console window
Actual result: Two warnings are thrown:
The referenced script on this Behaviour (Game Object 'Spot Light') is missing!
The referenced script on this Behaviour (Game Object 'Directional Light') is missing!
Reproducible with: 1.19.19 (2020.3.45f1, 2021.3.18f1), 1.21.2 (2022.2.6f1, 2023.1.0b3, 2023.2.0a1)
Reproducible on: macOS 12.4 (Intel)
Notes:
1. In 2020.3.45f1 a “The referenced script on this Behaviour (Game Object '<null>') is missing!” warning is thrown instead
2. Similar issue: ADDR-3110
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
Resolution Note:
Try enabling the monoscript bundles option and see if that workaround fixes the issue. We're unable to dig into this issue at the moment.