Search Issue Tracker
Active
Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X
Votes
0
Found in
2021.3.44f1
2022.3.49f1
6000.0.22f1
6000.1.0a7
Issue ID
UUM-83229
Regression
No
The pixel artifacts appear when there are 33+ lights in the scene using HDRP in macOS
How to reproduce:
1. Open the “ReproLightsProject“
2. Open the “LightPixelRepro“ scene
3. Observe the Game view
Expected result: No pixelation artifact
Actual result: A visible pixelation artifact
Reproducible with: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1
Reproducible on: macOS 14.6.1 (Intel)
Not reproducible on: Windows 10 Pro (22H2)
Notes:
- The 33 lights in the scene start to create the pixel artifact, but they are better visible with around 40, the light limit in HDRP is 63, so the light amount that reproduces the issue is a lot less than the limit
- The pixel artifact position depends on the Scene/Game view cameras position, if you move it around the pixel artifacts change positions
- Reproducible in the Player macOS
- More information in the comments
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation Clip with Legacy enabled does not play when Time.timeScale is set to 0 despite Update mode set to "Unscaled time"
- Rename is enabled on subfolder empty space - "Can't rename to empty name" warning
- SamplerState Property Missing Anisotropic Filtering
- Visual glitches when using Handles API
- The RGBA color values are inconsistent when comparing two identical colors set in the Inspector
Add comment