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Fixed in 2020.1.X
Fixed in 2019.2.X, 2019.3.X
Votes
0
Found in
2017.4
2018.4
2019.2
2019.2.5f1
2019.3
2020.1
Issue ID
1190905
Regression
No
Physics2D.BoxCast doesn't detect the "Edge Collider 2D" when hitting the Collider's corner
How to reproduce:
1. Open the attached project's ("case_1190905-Project.zip") Scene labeled "IssueScene"
2. Enter the Play Mode
3. Press the Right Arrow key on the keyboard a few times
4. Observe the Game View
Expected result: there's a collision point shown on the corner of the Edge Collider
Actual result: the corner of the Edge Collider is ignored and the cube passes it
Reproduced in: 2017.4.33f1, 2018.4.11f1, 2019.2.10f1, 2019.3.0b7, 2020.1.0a9
Note: there's no issue when the corners of the Collider and the Raycast is not at the same height
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