Search Issue Tracker
Not Reproducible
Votes
0
Found in
Issue ID
1134586
Regression
No
"The license activation system is temporarily unavailable" is prompted, Unity Hub unusable
Expected result: the error is only thrown when the license activation system is unavailable
Actual result: the error is thrown even when the license activation is available
Reproducible with: Unity Hub 1.6.0
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
Resolution Note:
Issue not reproducible. Improvements over license connectivity added since reporting time. Close until further incident.