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Fixed in 2022.3.36f1
Fixed in 2022.3.X, 6000.0.X, future release
Votes
0
Found in
2021.3.38f1
2022.3.28f1
6000.0.1f1
6000.1.0a7
6000.2.0a1
Issue ID
UUM-72278
Regression
No
The gradient ShaderGraph is inverted when using the Perceptual blend mode
Reproductions steps:
1. Open the “PerceptualBlendBug.zip” project
2. Open the “SampleScene”
3. Observe the Game View
Expected result: The gradient blends from yellow to light orange, similar to Linear blend mode
Actual result: The gradient blends from dark orange to light orange
Reproducible with: 2021.3.38f1, 2022.3.28f1, 6000.0.1f1
Reproducible on: Windows 10 (by reporter), Windows 11
Not reproducible on: No other environment tested
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Resolution Note:
Postponing; will batch forward port in the future.