Search Issue Tracker
Fixed
Votes
0
Found in
4.2.0f4
Issue ID
553712
Regression
No
The Global Fog image effect script causes problems with tessellation shaders in Forward mode
Steps to reproduce :
- import the project attached
- open the scene _TessellationScene
- press play
- switch between Forward and Deffered Lightning and notice the silhouette
*Note:
More info in the forum post : http://forum.unity3d.com/threads/192376-4-2-Tessellation-problem-with-Global-Fog-script
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Add comment