Search Issue Tracker
Fixed
Fixed in 1.9.4
Votes
0
Found in [Package]
1.9.1
Issue ID
UVSB-2518
Regression
Yes
The GameObject is not moving continuously by holding down the key when the "On Input System Event Vector 2" is set to "On Hold"
How to reproduce:
1. Open the “My project“ project
2. Open the “SampleScene“
3. Enter the Play Mode
4. Press and hold the “A“ or “D“/ “Left arrow“ or “Right arrow“ keyboard buttons
Expected result: The Player GameObject is moving continuously
Actual result: The Player GameObject is not moving continuously
Reproducible with: 1.9.0 (2021.3.31f1), 1.9.1 (2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b13, 2023.3.0a9)
Not reproducible with: 1.8.0 (2021.3.0f1)
Reproducible on: macOS 13.5.2 (Intel)
Not reproducible on: Windows 11 Pro
Note: Reproducible in Player
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all
- Mistakes in multiple Particle System Components pop-up
Resolution Note (fix version 1.9.4):
The issue was fixed in the 1.9.4 version of the Visual Scripting (com.unity.visualscripting) package