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Won't Fix
Won't Fix in 2021.3.X
Votes
0
Found in
2021.3.38f1
Issue ID
UUM-70749
Regression
Yes
The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
How to reproduce:
1. Open the “FrameDebuggerTest.zip“ project
2. Open the “main“ Scene
3. Enter the Play Mode
4. Open and Enable the Frame Debug Window
5. Observe the Game view
Expected results: The Resolution Material is applied on a Render Texture displayed in the Game view
Actual results: The Game view is blank
Reproducible in: 2021.3.22f1, 2021.3.38f1
Not reproducible in: 2021.3.21f1, 2022.3.27f1, 2023.2.20f1, 6000.0.0f1
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Note: The issue is not reproducible if the "Use MSAA" or "Bind" checkboxes on the “Main Camera” GameObject in the “FrameDebuggerTest” script are disabled before entering Play Mode
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Resolution Note:
The issue seems to only be reproducible in version 21.3. It appears to have been resolved in 22.3 and is not an issue in Unity 6. Please consider upgrading to a more current version of Unity.
Resolution Note (2021.3.X):
The issue seems to only be reproducible in version 21.3. It appears to have been resolved in 22.3 and is not an issue in Unity 6. Please consider upgrading to a more current version of Unity.