Search Issue Tracker
Active
Under Consideration for 1.11.X, 1.13.X
Votes
3
Found in [Package]
1.11.2
1.13.0
Issue ID
ISXB-1426
Regression
No
The event is triggered when enabling InputAction by another InputAction with the same key
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Enter the Play Mode
4. Press “1“ key
5. Observe the Console
Expected result: Action 2 is enabled but not triggered
Actual result: Log message “[2282 @ 11.64068: EVENT_OnTriggered] Action2: Started (Just Started: True @ 11.636218)“ is present
Reproducible with: 1.11.2 (2022.3.58f1), 1.13.0 (6000.0.38f1, 6000.1.0b6, 6000.2.0a3)
Reproducible on:
Play Mode
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cursor doesn't change to the resizing when using the Rect Tool and the Sprite is too close to the bottom of the Scene View
- InvalidOperationException exception is thrown when Editor Default Text Rendering Mode is set to "Bitmap" and Editor Font is set to "System Font" and an array is expanded in the Inspector Window
- "Sample Gradient" node can be connected to the "Sub Mesh Mask" input and makes the VFX Graph uncompilable
- "LoadFontFace_With_Size_and_FaceIndex_FromFont_Internal can only be called from the main thread." exception is thrown when opening an editable array in the Inspector while Editor Default Text Rendering Mode is set to "Bitmap"
- EditorGUILayout.PropertyField foldout icon inside Vertical Layout Group has an incorrect indent when used with OnInspectorGUI()
Add comment