Search Issue Tracker
Fixed in 5.1.0
Votes
0
Found in
3.0.0b6
Issue ID
371290
Regression
No
Left command key does not trigger events on Mac
1) What happened
the default key for "fire 3" in the input manager is left cmd, which corresponds to the windows key on windows. which is generally the "close this window and open the start menu" button
2) How can we reproduce it using the example you attached
Create a new project,
open the input manager
observe the madness in the "Fire3" drop down.
Would make much more sense to have this as left shift by default
You can use this script to test that it's impossible to use Fire 3 in Unity on Windows:
using UnityEngine;
using System.Collections;
public class NewBehaviourScript : MonoBehaviour
{
void Update()
{
if (Input.GetKeyDown("left cmd"))
print("fire3 key was pressed");
}
}
See also case 575280 that says Alt key doesn't trigger events on Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette: "Create New Tilemap" dropdown area is displayed in several colors
- Input.mousePosition stops syncing to touch input when using "DownloadHandlerTexture" in WebGL build
- UI Builder canvas doesn't update element styling accordingly when changing Active Theme for some Editor Authoring elements
- Selector Value buttons are not aligned with parameters in UI Builder
- Dragger elements from Slider controls doesn't scale and stay outside minimized Canvas window in UI Builder Viewport in UI Builder
Add comment