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Fixed
Fixed in 6000.0.45f1, 6000.1.0b13, 6000.2.0a8
Votes
0
Found in
6000.0.41f1
6000.1.0b9
6000.2.0a6
Issue ID
UUM-99052
Regression
Yes
The Blend Tree Node is artifacting when entering Play Mode and the Animator Window is open
Steps to reproduce:
- Open any Project
- Create an Animator Controller Asset and open it
- Right click in the Animator and choose Create State > From New Blend Tree
- Double click the newly created Blend Tree Node
- Make sure the Animator Window is docked somewhere else than the Game View Window
- Enter Play Mode and observe the Blend Tree Node
Actual results: The Blend Tree Node is reduced in size when entering Play Mode, looks like an unwanted artifact
Expected results: No changes in the Blend Tree Node when entering Play Mode
Reproducible with versions: 6000.0.20f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6
Not reproducible with versions: 2022.3.59f1, 6000.0.19f1
Tested on (OS): Windows 11
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