Search Issue Tracker
By Design
Votes
0
Found in
2017.3.0a1
2017.3.0b9
Issue ID
968762
Regression
Yes
Texture2D_CUSTOM_Apply crashes in Play mode
To reproduce:
1. Download attached project "TextureCrash.zip" and open in Unity
2. Open "Scene" scene
3. Enter Play mode
Note: Wait for a few seconds
Expected result: Unity Editor doesn't crash
Actual result: Unity Editor crash
Notes:
- Stack trace is shared on comments section
- Workaround: Select the "Main Camera" and disable "Use Web Request Texture" to use UnityWebRequest
Reproduced on Unity 2017.3.0a1, 2017.3.0b11 and 2018.1.0a5
Not reproduced on Unity 2017.2.0p2
Regression on Unity 2017.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment