Search Issue Tracker
Fixed in 1.5.0-preview.9
Votes
0
Found in [Package]
1.5.0-preview.2
Issue ID
1231343
Regression
Yes
[TextMeshPro] Words containing Korean characters are not wrapped correctly
How to reproduce:
1. Open the attached 'project-1231343.zip' project
2. Observe the text in the Scene window
Expected result: '1₩23' is in the same line
Actual result: '1₩23' is not in the same line
Reproducible with: 2018.4.20f1 (1.5.0-preview.2, 1.5.0-preview.8), 2019.3.8f1 (preview.2 - 2.1.0, preview.8 - 2.1.0), 2020.1.0b4, 2020.2.0a5 (preview.1 - 3.0.0, preview.8 - 3.0.0)
Not reproducible with: 2018.4.20f1 (1.4.1, 1.5.0-preview.1), 2019.3.8f1 (2.0.1, preview.1 - 2.1.0)
Could not test with: 2017.4.38f1 (Package Manager not available)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bad performance when executing the Physics.IgnoreCollisions() method while in Play Mode
- Sprite Editor has a thicker separator between buttons when "Sprite Editor" option is selected
- "NullReferenceException: Object reference not set to an instance of an object" error is thrown when UpdateVolumeStack function is called
- [Windows] Unicode custom text input window shows question marks when inserting an emoji
- Memory leak when the VFX Graph Editor is open
Resolution Note (fix version 1.5.0-preview.9):
Fixed in:
1.5.0-preview.10 for 2018.4 stream
2.1.0-preview.10 for 2019.X streams
3.0.0-preview.10 for 2020.X streams