Search Issue Tracker
Fixed in 2.0.2 & 1.4.2
Votes
0
Found in [Package]
1.4.1
Issue ID
1162600
Regression
No
[TextMeshPro] TMP_Dropdown blocks keyboard/controller navigation when disabled
How to reproduce:
1. Open the attached project ("case_1162600-TextMeshProDropdownBug.zip")
2. Open the "SampleScene" and enter the Play Mode
3. With your mouse click on the left button to select it and then using the arrow keys on the keyboard move right to left (Observe that the selections work without issues)
4. On the keyboard press F1 to disable the middle dropdown object
5. Try to move with arrow keys again
Expected result: the selection moves from the left button to the right ignoring the now disabled dropdown object without issues
Actual result: the navigation is blocked by the disabled object completely and stays on the last selected object
Reproduced in: 2019.3.0a6, 2019.2.0b6, 2019.1.7f1, 2018.4.2f1 (With TextMeshPro version 2.0.1; 1.4.1)
Couldn't test with: 2017.4.28f1 (No built-in TextMeshPro support)
Note: Only the TextMeshPro dropdown blocks the navigation (The regular dropdown and other TextMeshPro objects do not cause the navigation to be blocked)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Create Node window cannot be resized or moved after maximizing and reopening it
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
- Installing HDRP package throws Shader Graph validation warning about Exposure node when installed in Universal 3D Template
- ShaderGraph “Create Node” menu’s resize icon overlaps with the menu's scrollbar
- ShaderGraph “Create Node” menu’s Search bar's typing cursor is barely visible since it's black on a dark background
Resolution Note (fix version 2.0.2 & 1.4.2 ):
This issue has been resolved. The fix will be included in the next release of the TMP package which will be version 1.4.2 for Unity 2018.4 and 2.0.2 for Unity 2019.x.