Search Issue Tracker
Fixed in 1.5.5, 2.1.5, 3.0.5
Votes
0
Found in [Package]
3.0.4
Issue ID
1326985
Regression
No
TextMeshPro Sorting Layer field in Editor Shows Blank Entry when Default Layer is not positioned as the first Sorting Layer
How to reproduce:
1. Open the attached '1326985.zip' project
2. Open 'SampleScene'
3. In the Hierarchy select the 'TextMeshPro' GameObject
4. In the Inspector under the 'TextMeshPro - Text' component expand the Extra Settings section
5. Observe the Sorting Layer field
Expected result: The Sorting Layer field displays 'Layer2'
Actual result: The Sorting Layer field is empty
Reproducible with: TextMeshPro 1.4.1 (2018.4.33f1), 2.1.4 (2019.4.24f1), 3.0.3, 3.0.4 (2020.2.7f1, 2020.3.3f1, 2021.1.2f1, 2021.2.0a12)
Cannot test with: TextMeshPro 3.0.3, 3.0.4 (2018.4.33f1, 2019.4.24f1) (the package versions are not supported)
Note:
- The issue doesn't reproduce if the Default Layer in the Tags & Layers is positioned as the first Sorting Layer
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 1.5.5, 2.1.5, 3.0.5):
Fixed in TextMeshPro versions 1.5.5, 2.1.5, 3.0.5