Search Issue Tracker
Fixed in 1.5.0 & 2.1.0
Votes
0
Found in [Package]
2019.3.0b5
Issue ID
1186620
Regression
No
[TextMeshPro] ArgumentException error is thrown on creating Sprite Asset in Sprite Importer window
ArgumentException error is thrown on creating Sprite Asset in Sprite Importer window.
Steps to repro:
1. Open the attached project.
2. Windows > TextMeshPro > Sprite Importer.
3. Select Sprite Data Source >> EmojiOne Attribution.
4. Sprite Texture Atlas >> EmojiOne.
5. Click on Create Sprite Asset.
Actual Result:
ArgumentException error is thrown in the console.
Expected Result:
No error in the console.
Reproducible in:
2020.1.0a5, 2019.3.0b5, 2019.3.0a1, 2019.2.0f1.
NOTE: Please find attached Stacktrace.
Environment:
Windows & Mac.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts
Resolution Note (fix version 1.5.0 & 2.1.0):
Issue has been resolved. The fix will be included in the next release of the TMP package which will be version 1.5.0 for Unity 2018.4 and 2.1.0 for Unity 2019.x.