Search Issue Tracker
By Design
Votes
0
Found in
5.6.0p1
Issue ID
903464
Regression
Yes
Unneeded GI normals warnings are thrown after adding TextMesh component
Steps to reproduce:
1. Create a 3D/3D Text object (or add a Text Mesh component to an object)
2. Enable 'Lightmap Static' in its Mesh Renderer component
Original repro:
1. Open the attached project (TextMeshBug.zip)
2. Open the Assets/test.unity scene
3. Observe the warnings in the Console Window
Expected result: Editor should not throw warnings
Actual result: Editor throws warnings
Reproduced with: 5.6.0f3, 5.6.0p2, 2017.1.0b1
Not reproduced with: 5.5.3p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment