Search Issue Tracker
Won't Fix
Won't Fix in 6000.5.X
Votes
0
Found in
6000.0.67f1
6000.3.9f1
6000.4.0b9
6000.5.0a7
Issue ID
UUM-134467
Regression
No
Text after 99999 characters is not rendered in Text Input field and Scene view
Reproduction steps:
1. Create a new project
2. Create any Text GameObject (GameObject > UI (Canvas))
3. Select Text GameObject and enter text longer than 99999 characters in the Text field
Actual result: Text after 99999th character is not rendered in Scene view and in Text field
Expected result: All text in the Text field and Scene view is rendered
Reproducible with: 6000.0.67f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7
Reproduced on: macOS Sequoia 26.2 (M4)
Note: Whole text is not rendered in Text field with 6000.5.0a7 version
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Resolution Note (6000.5.X):
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.