Search Issue Tracker
By Design
Votes
0
Found in [Package]
4.0.0-pre.2
Issue ID
1357269
Regression
No
Terrain tools brush variables are fractional numbers
How to reproduce:
1. Open the "case_1357269" project
2. Open the "SampleScene" Scene
3. Select the "Terrain" GameObject
4. Slide the slider on the "Terrain Component -> Stroke -> Brush Strength"
5. Notice the value
Expected result: the Terrain tools brush values are whole numbers
Actual result: the Terrain tools brush values are fractional numbers
Reproducible with: 3.0.2-preview.3 (2019.4.29f1, 2020.3.16f1, 2021.1.17f1), 4.0.0-pre.2 (2021.2.0b7, 2022.1.0a5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Resolution Note:
The brush strength goes from zero to one by design.