Search Issue Tracker
By Design
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2019.1.0a1
2019.2.0a1
2019.2.0a11
Issue ID
1147507
Regression
No
Terrain Smoothness does not work on some terrain layers
How to reproduce:
1. Open the attached project ("Terrain.zip")
2. Open the repro scene ("SampleScene")
3. Select the Terrain object in the Inspector
4. Try modifying the smoothness of the layers
Expected results: Terrain smoothness changes according to the set value
Actual results: Terrain smoothness does not change for some layers
Reproducible with: 2017.4.26f1, 2018.3.13f1, 2019.1.0f2, 2019.2.0a13
Notes:
1. The "Smoothness" field is not present in 2017.4 branch
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Resolution Note (2019.3.X):
It's not clear from the UI but if your diffuse color texture has an alpha channel, it uses the alpha channel as the smoothness, and ignores the slider. We're fixing the TerrainLayer UI to make this more apparent.