Search Issue Tracker

Active

Votes

0

Found in

2021.3.45f1

2022.3.52f1

6000.0.26f1

6000.1.0a3

Issue ID

UUM-86983

Regression

No

Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings

--

-

Reproduction steps:

1. Open the attached project “TestTerrainShadow.zip“
2. Open the scene “SampleScene“
3. In Assets Window, go to Settings → PC_RPAsset
4. In the Inspector window, enable “Use Rendering Layers“
5. Alternatively, In the Edit → Project Settings → Graphics, disable the Compatibility Mode (Render Graph Disabled)
6. Observe the result

Expected result: In all combinations of disabling/enabling the “Compatibility Mode (Render Graph Disabled)” and “Use Rendering Layers“ there are no issues
Actual result: Terrain is corrupting and no shadows casted, unless “Compatibility Mode (Render Graph Disabled)” is enabled and “Use Rendering Layers“ disabled

Reproducible in: 2021.3.45f1 (see notes), 2022.3.52f1, 6000.0.26f1, 6000.1.0a3

Reproducible on: macOS 14.6.1 (M1 Pro), Windows 11
Not reproducible on: No other environments tested

Notes:

* In 2021.3.45f1, the Render Graph is not present yet, but it seems that the Render Graph may be contributing to the problem where it is available
* Also reproducible in Player
* Not reproducible in an empty project

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.