Search Issue Tracker
Won't Fix
Votes
1
Found in
4.0.0f7
Issue ID
512356
Regression
Yes
Terrain Exporting to Beast takes longer than in 3.5.
Terrain Exporting to Beast takes longer then in 3.5.
Repro Steps:
1. Launch 4.0.1f2 with attached project
2. Bake the terrain with / without a normal map texture
- I've not seen a difference in having one or not, though user says he does.
3. The process to export the terrain to Beast takes a lot longer then in 3.5
Desired outcome: Optimize and speed up the process of exporting terrains to beast
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
Add comment