Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.1f1
Issue ID
1104914
Regression
No
"System.IO.IOException: Read failure" is thrown on Android Mono but not on IL2CPP when disconnecting from a remote host
Repro steps:
1. Open QA attached project "repro_1104914"
2. Build and Run on Android
3. Press the button twice
4. Observe the logs
Actual: An exception which is thrown with Mono isn't thrown with IL2CPP
Reproducible with: 2017.4.0f1, 2017.4.17f1, 2018.2.18f1, 2018.3.0f1, 2019.1.0a11
DUT:
Reproduced on:
VLNQA00126, Samsung Galaxy S5 mini (SM-G800F), Android 6.0.1, CPU: Exynos 3 Quad 3470, GPU: Mali-400 MP
VLNQA00150, Samsung Galaxy S9 (SM-G960U), Android 8.0.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
N/A, Htc Desire 510 (HTC Desire 510), Android 4.4.3, CPU: Snapdragon 410 MSM8916, GPU: Adreno (TM) 306
VLNQA00135, Lge LG G5 (LG-H850), Android 7.0, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
Notes:
- Exception is thrown on Android Mono
- Exception is thrown on iOS with IL2CPP as well as Mono
- Exception is thrown on MacStandalone with IL2CPP as well as Mono
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Resolution Note:
The code in the attached project has race conditions