Search Issue Tracker
Fixed in 5.3.4
Votes
0
Found in
5.3.2p1
Issue ID
765835
Regression
Yes
Switching scenes while in playmode results in previous scene being loaded onto new one after going into playmode
Reproduction steps:
1) Open attached project.
2) Open "New Scene" and go into playmode.
3) Without exiting playmode manually, go into "New Scene1" and enter playmode.
Expected result: "New Scene" should not be loaded on top of "New Scene1".
Actual result: In the hierarchy you can see that "New Scene" was loaded on top of "New Scene1"
Workaround: Exit playmode before switching scenes in the Editor.
Regression introduced in: 5.3.1p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment