Search Issue Tracker
By Design
Votes
0
Found in
2022.3.62f1
6000.0.49f1
6000.1.3f1
6000.2.0b1
Issue ID
UUM-105142
Regression
No
SVG file icons do not use the default asset icon when Vector Graphics package is not installed
How to reproduce:
1. Open the attached “IN-101236” project
2. In the title bar, navigate to Window > Package Management > Package Manager
3. Make sure the Vector Graphics package is not installed
4. Observe the Project tab
Expected result: SVG files use the default asset icon
Actual result: SVG files use an unrelated icon
Reproducible with: 2022.1.0a1, 2022.3.62f1, 6000.0.49f1, 6000.1.3f1, 6000.2.0b1
Reproducible on: Windows 11, macOS 15.3
Not reproducible on: No other environments tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Resolution Note:
Whenever we encounter an Asset type that is not handled by Unity we use the same icon as the OS does. Users expect this for e.g .pdf files etc.
The icon showed in this bug is the the icon for the app Windows has associated to open .svg files; which is the Edge browser.
If you double click that asset it will open the Edge browser which is why we show the OS icon.