Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.5.0a5
Issue ID
587044
Regression
Yes
SurfaceShaderLightingExamples page has a number of errors
To reproduce:
1. Open Manual/SL-SurfaceShaderLightingExamples.html page
Expected result: Everything looks like it did in previous versions (or better)
Actual result: A number of regressions:
first line: Here are some examples of custom lighting models in [Surface Shaders](SL-Surface Shaders). <-- the []() used to be a wiki link
Next one is in the first example shader. there is no code formatting (everything is on one line)
Next one is the 2nd & 3rd example code (just above the trey boxes). All examples are single line, but now they also have %grey% sprinkled throughout
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
- Warning icon for the "Asset Import Overrides" has low visibility in Light Unity theme
Add comment