Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.5.0a5
Issue ID
587044
Regression
Yes
SurfaceShaderLightingExamples page has a number of errors
To reproduce:
1. Open Manual/SL-SurfaceShaderLightingExamples.html page
Expected result: Everything looks like it did in previous versions (or better)
Actual result: A number of regressions:
first line: Here are some examples of custom lighting models in [Surface Shaders](SL-Surface Shaders). <-- the []() used to be a wiki link
Next one is in the first example shader. there is no code formatting (everything is on one line)
Next one is the 2nd & 3rd example code (just above the trey boxes). All examples are single line, but now they also have %grey% sprinkled throughout
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment