Search Issue Tracker
Not Reproducible
Votes
32
Found in
5.4.0b22
Issue ID
805222
Regression
Yes
SUCCEEDED(hr) error message after editor regains focus
1. open succeded scene
2. expend canvas and select button
3. hit the color widget in image script to change its color
4. hit the color picker button
5. select a color anywhere
6. close color picker
7. hit anywhere in wondows away from unity
8. re-click scene view
9. redo steps 4 to 8.
result: SUCCEEDED(hr)
rc.right == m_GfxWindow->GetWidth() && rc.bottom == m_GfxWindow->GetHeight()
Found in 5.4.b22
Comments (44)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Robert-Ryu
Aug 02, 2016 22:37
Same Problem.
5.4.0f3
webik150
Jul 23, 2016 22:13
I have this too in my project. Starts randomly (usually after exiting playmode).