Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.3.0a2
Issue ID
1163500
Regression
No
[SubGraph] Spaceable parameters don't update properly
Repro steps:
1. Import the attached unity package
2. Open SpaceableScene
3. Open New VFX and change the space of 'Position'
4. Observe how there is no change to the particle color
5. Open the SpaceableDistance subgraph
6. In blackboard, change the space of 'Position'
7. Go back to New VFX and change the space of 'Position'
8. Observe how past the initial change of color, changing the space further does not update the particle color
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker
- DOTS Materials Not Rendering in Player When Using Entity Graphics with Custom SRP
- Sprite Pivot position in Sprite Editor and Scene View do not match when the position is custom
- [HDRP] Unchecking the "Base layer" in Graphics Compositor results in Camera view rendering over the window
Resolution Note (2021.2.X):
Partially resolved by this change https://github.com/Unity-Technologies/Graphics/pull/2567 disabling space transformation in subgraph.
We are addressing a bigger rework for 2023 of this feature to provide a clearer integration.
N.B.: Since 2022.2, the space none is available among exposable property, you can now completely ignore the space transform keeping the same Position type.