Search Issue Tracker
By Design
Votes
0
Found in
2017.4.0f1
2018.4.0f1
2019.2.0a1
2019.3.0a1
2019.3.0b1
2020.1.0a1
Issue ID
1192155
Regression
No
Subemiter's Emission position is not the same when emitted by the Parent Particle System on Death
How to reproduce:
1. Open the attached project
2. Go to the "ParentedParticles" Scene
3. Click on the "Parent system" in the Hierarchy to Play the Particle Effect
4. Inspect its behavior
5. Click on the "Sub system" in the Hierarchy to Play the Particle Effect
6. Inspect its behavior
Expected result: Previewed Particle System's(Parented Sub Emitter's and unparented Sub Emitter's) Emission has the same position.
Actual result: Parented Sub Emitter's Emission has a different position from the unparented Sub Emitter.
Reproduced in: 2017.4.33f1, 2018.4.11f1, 2019.2.10f1, 2019.3.0b7, 2020.1.0a9
Note: Parenting the unparented Sub Emitter makes the Emission's Shape appear as a Sphere although a Circle Shape is used
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] URP RenderGraph RenderPass doesn't clear textures
- [Linux] Drag-and-drop functionality doesn’t work in Editor when using touchscreen
- Query Builder items display raw code style names instead of human readable labels in search field
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
- Solid gray or black areas are present when using ShaderGraph with Custom Function nodes without manual reimport
Resolution Note:
Sub-emitters must be children of their owning system in the hierarchy.