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Fixed in 5.4.1

Votes

0

Found in

5.4.0f2

Issue ID

816786

Regression

No

[Instancing/Batching] If shader supports instancing & objects marked static: neither static batching nor instancing happens

Graphics - General

-

Ideally for objects marked as "static" (including "batching static"), either GPU instancing should work, or static batching should work.

Currently if you have instanced shader & objects marked as static, neither works, and the rendering silently falls back to rendering them one by one.

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