Search Issue Tracker
By Design
Votes
0
Found in
5.1.1f1
Issue ID
716246
Regression
No
StateBehavior OnStateMove override prevents the animation
How to reproduce:
1. Open the attached project
2. Open and play Main scene
3. Click button on the left (it doesn't stretch- doesn't animate)
4. Click button on the right (it will stretch)
5. Open TestMoveSBOverriden.cs script and notice that is has overriden OnStateMove message. It is attached to button's on the left Pressed state of the Button controller.
By Design: This is the expected behaviour, if you override either OnAnimatorMove or OnStateMove then you are managing the root motion animation, the animator won't write anymore into the root transform
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment