Search Issue Tracker
By Design
Votes
0
Found in
5.1.1f1
Issue ID
716246
Regression
No
StateBehavior OnStateMove override prevents the animation
How to reproduce:
1. Open the attached project
2. Open and play Main scene
3. Click button on the left (it doesn't stretch- doesn't animate)
4. Click button on the right (it will stretch)
5. Open TestMoveSBOverriden.cs script and notice that is has overriden OnStateMove message. It is attached to button's on the left Pressed state of the Button controller.
By Design: This is the expected behaviour, if you override either OnAnimatorMove or OnStateMove then you are managing the root motion animation, the animator won't write anymore into the root transform
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment