Search Issue Tracker
Fixed in 5.4.1
Votes
11
Found in
5.2.0f3
Issue ID
736007
Regression
No
[StandardShader]Specular artefact using Standard Shader on iOS/Android ES3
This issue has no description.
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
kenshin
Feb 18, 2018 14:05
The problem still affect 2017.3.1.
Any news?
Thanks
den3d
Sep 26, 2017 14:11
Still no solution on this bug for about 2 years!
Sayduck
Oct 28, 2015 16:58
We have the same problem.
Probably related to this:
http://fogbugz.unity3d.com/default.asp?715326_20i4jsji7dabh4np